Hi community,
This new video shows the new system to load elevation layers and how osgVirtualPlanets deal with overlapping layers. Before this change gvSIG 3D (gvSIG 1.x series) cannot show the overlapping zones and the rendering was done using fixed pipeline, now (gvSIG 3D for gvSIG 2.0 series) this areas are merged in realtime in a terrain shader.
There are changes in lighting calculation that give the 3D view smooth shading feeling and a better appearance.
We'd like to thank to Maria Ten for her work, and we wish she feels great in her new job.
Thank you and good luck Maria!!! ... :)
Hace 1 día
Thank you for being good developers and better friends! I enjoyed a lot every year working with the 3D team. My best wishes for the presentations of the next week.
ResponderEliminarSee you soon! XD
Nice work :)
ResponderEliminar