martes, 13 de septiembre de 2011

cityGML patch for windows

Hi again!

Here it is the patch for windows. As we said in the previous post the implementation is based on the library libcitygml[1]. This open source project is still in development and we'd like to thank to Joachim Pouderoux (the main developer) for his kindly help. 

The work is in progress, but we think it is a good moment to let the community to test this new feature. The patch is now available for linux and windows. The instructions to install it in windows are the following -also available in a README.txt file- (see [2] to install in linux):
  1. Download the file for your Operating System from[3]
  2. Make sure you have installed gvSIG-1.11[4] and the final release of 3D extension[5].   
  3. Unzip the patch into a temporal directory.
  4. Copy bin directory into your gvSIG installation directory,  usually located at: C:\Program Files\gvSIG_1.X.X\
  5. 3) Copy the content of Java directory into your current Java VM directory: 
    C:\Program Files\Java\jre1.6.0.X\
  6. Run gvSIG 1.11 and follow the videotutorial[2]
Important note: If you have different Java VM installed in your system 
you can check if the folder jre1.X.X/bin has a subfolder called osgPlugins-2.8.3 
to check the correct version (the one used by gvSIG and the 3D extension). 
In addition, some windows systems need administrator privileges to overwrite this files.

[1]http://code.google.com/p/libcitygml/
[2]http://gvsig3d.blogspot.com/2011/09/patch-to-load-citygml-models-in-gvsig.html
[3]http://www2.ai2.upv.es/difusion/gvsig3d/citygml_patch/
[4]http://www.gvsig.org/web/projects/gvsig-desktop/official/gvsig-1.11/downloads
[5]http://www.gvsig.org/web/projects/gvsig-desktop/official/gvsig-1.10/extensiones-gvsig-1.10/extension-3d/downloads

viernes, 9 de septiembre de 2011

Patch to load cityGML models in gvSIG 1.11 + 3D extension

Hi community!

We are working again after a great holydays. This time we want to share with you our advances in the scope of the Project "España Virtual". For this reason we have done a backport for gvSIG 1.11 of a new feature we are working on: to load cityGML models.

The implementation is based on the library libcitygml[1]. This open source project is still in development and we'd like to thank to Joachim Pouderoux (the main developer) for his kindly help. 

The work is in progress, but we think it is a good moment to let the community to test this new feature. The patch is only available for linux (we expect to upload the patch for windows in a few days) and the instructions to install it are very simple:
  1. Download the file for your Operating System from[2]
  2. Make sure you have installed gvSIG-1.11[3] and the final release of 3D extension[4].  
  3. Extract the compressed file in the folder you installed gvSIG-1.11, overwriting the folders bin and libs.
  4. Run gvSIG 1.11 and follow the next video tutorial! :)



Important note: cityGML files must be renamed as .citygml, otherwise the osg loader won't be able to load the models.

[1]http://code.google.com/p/libcitygml/
[2]http://www2.ai2.upv.es/difusion/gvsig3d/citygml_patch/
[3]http://www.gvsig.org/web/projects/gvsig-desktop/official/gvsig-1.11/downloads
[4]http://www.gvsig.org/web/projects/gvsig-desktop/official/gvsig-1.10/extensiones-gvsig-1.10/extension-3d/downloads